Designing stuff people
actually want to use.
UI/UX Product Designer with proven industry experience in creating user-centered interfaces and experiences across multiple platforms.
My vision
To design intuitive and impactful digital experiences that seamlessly blend creativity and functionality.
Because bad design pisses me off.
Latest Projects.
As a kid, I loved watching cartoons and playing video games. These days, I find myself drawn to the user interfaces of games, constantly analyzing how they work and imagining ways to make them better.
I’m fascinated by simple and smart designs and I want to create products that don’t suck and experiences that people will love to use on a daily basis.
For people that are tired of dumb apps.
UX Design
User-centered design methodologies, information architecture, usability testing, heuristic evaluation, user journey mapping.
UI Design
Visual design principles, typography, color theory, responsive design, UI graphics, style guides.
Prototyping
Rapid prototyping (Figma, AdobeXD), interactive flows, high-fidelity mockups.
UX Research
Qualitative and quantitative research methods, data analysis, task analysis, personas, A/B testing, cognitive walkthroughs.
Interaction Design
Micro-interactions, animation principles, gestural interfaces.
Technical knowledge
Familiarity with front-end technologies (HTML, CSS, JS), understanding of development constraints.